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In this set of tutorials we will delve into, Populate, a new an县补均春刘冲极imation tool 来自in 3ds Max2360问答014 designed to simulate crowds.

We'll start by learning how to design pat送歌最挥思成犯推统换超hs for our crowds 件脚够to walk alon利局革g, known as Flow Areas. We'll, then, learn, how to edit these 空速服次临范何支零决终Flow Areas, which includes topics like pat味效看括跑字等坚工h and crowd resizing, creating intersections for Flow Areas, 到序几量额及识血与座让as well as how to change a Flow Area's vertical direction using Ramps.

We'll then learn how to create and modify Idle Areas, all to enhance the realism and visual quality of our scenes. We'll even cover how to apply our own textures, modify the geometry of, and add accessorie乐年文企s to, characters in our Populate crowds.

By the end of this tutorial, you will hav缩广变某互景里流坚粮e the knowledge needed to confidently ad雷齐剂主色工断究d crowds of people to your own sc社升太位理位没讨校迅enes with Populate.

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